DBM 7.2.0 Released

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MysticalOS
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DBM 7.2.0 Released

Postby MysticalOS » Sun Mar 26, 2017 9:41 pm

New Features

Nighthold:
  • Added icon yells to Mythic Star Auger for Conjunction Signs. they are not repeating/persistent (at this time anyways, we'll see)

5 Man Dungeons
  • Added mod drycode for Thrashbite in Cathedral of Eternal Night
  • Added mod drycode for Domatrax in Cathedral of Eternal Night
  • Added mod drycode for Mephistroth in Cathedral of Eternal Night

Bug Fixes

Nighthold:
  • Fixed lua errors in infoframe on Tichondrius do to missing name text.

5 Man Dungeons
  • Fixed bad spellID for Hyrja range frame option text
  • Fixed bad spellID for surge timer on Malandrus
  • Fixed bad spellId for burning hated on Neltharian's Lair trash

Changes:

Nighthold:
  • Changed Star signs debuffs to 15 seconds (up from 10) per patch 7.2 changes on Star Auger

Removed Features:

Nighthold:
  • Removed support for friendly nameplate auras & HudMap from Star Auger
  • Removed support for friendly nameplate auras & Hudmap from Botanist
  • Removed support for friendly nameplate auras & HudMap from Aluriel
  • Removed support for friendly nameplate auras & HudMap from Elisande
  • Removed support for friendly nameplate auras & HudMap from Tichondrius
  • Removed Support for friendly nameplate auras from Chronomatic Anomaly
  • Removed support for HudMap from Guldan

Trial of Valor
  • Removed support for friendly nameplate auras from Odyn
  • Removed support for friendly nameplate auras from Guarm

Emerald Nightmare
  • Removed support for friendly nameplate auras & HudMap from Ursok
  • Removed support for HudMap from Cenarius
  • Removed support for HudMap from Renferal
  • Removed support for HudMap from Xavius

5 man Dungeons
  • Removed support for HudMap from Odyn
  • Removed support for HudMap from Cenarius
  • Removed support for HudMap from Anub'esset
  • Removed support for HudMap from Fel Lord Betrug

Note: the Hudmap removals should have actually been done in 7.1 but I didn't have the heart to delete so much work right away. :\
Also, the scope of hard work that was just deleted cannot be quantified by a single line which is why I put each boss on a diff line. This is many days worth of work being deleted.

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