DBM 6.2.22 Released

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DBM 6.2.22 Released

Postby MysticalOS » Sun May 08, 2016 7:38 pm

Key: Blue: Noteworthy, Purple: Major

New Features
  1. Auto accept invites feature for friends list now also supports non battle.net friends as well.

Emerald Nightmare:

  1. Added mod for Cenarius from heroic raid testing. Some Mythic stuff drycoded
  2. Added mod for Ilgynoth from heroic raid testing.
  3. Added a mod for Dragons of Nightmare from heroic raid testing. Note this mod is still very much incomplete since testing of this fight didn't go well for most groups.
  4. Added mod for Renferal from heroic raid testing.
  5. Mythic additions to Nythendra from mythic raid testing.
  6. Added mod for Xavius from heroic raid testing. Note: Phase 3 was bugged and he was not using most abilities during it so phase 3 timers are incomplete.
  7. Updated Ursok mod with a few more features for handling charge (such as auto soaker assigning) as well as latest data from mythic testing.

The Nighthold:
  1. Added mod for Tichondrius from heroic raid testing.
  2. Added mod for Aluriel from heroic raid testing.
  3. Added mod for Telarn from heroic raid testing.
  4. Added mod for Krosus from heroic raid testing.
  5. Added mod for Star Auger Etraeus from heroic raid testing. Some mythic mechanics are also drycoded but untested.
  6. Added drycoded mod for Elisande prior to Tuesday, May 3rd raid testing.
  7. Updated scorpyron mod with improved timer auto correct code for greater accuracy in all difficulties and added mythic timers.

Legion Dungeons:
  1. Added trash module to Arcway dungeon.
  2. Improved warnings and timers across Arcway dungeon.
  3. Added trash module to Assault Violet Hold
  4. Added mods for 3/8 bosses in Assault Violet Hold
  5. Improved warnings and timers across Eye of Azshara
  6. Added trash module for Halls of Valor
  7. Improved warnings and timers across Halls of Valor
  8. Added complete mod support for Court of Stars, including all bosses and a trash module.

Bug Fixes
  1. Fixed lua error in HUD caused by removal of TAXIROUTE_LINEFACTOR_2 global in legion.
  2. Fixed some lua errors related to removed challenge mode APIs in Legion.
  3. Update 32 legion mods to use updated UNIT_SPELLCAST args.

Hellfire Citadel:

  1. Fixed a bug that caused Mythic archimonde timer for conduit to show as "unknown" if short text timers were enabled. This was caused by using a spell id that doesn't exist until legion to auto localized the short text.

Legion Dungeons:
  1. Fixed LUA error on Glaidalis (Darkheart Thicket)
  2. Fix some lua errors in Eye of Azshara

  1. Added a new auto localized special warning text for defensive abilities/CDs instead of most tank warnings just being generic spell names.

Hellfire Citadel:
  1. Changed HUD colors for lines on players for several offensive debuffs from green to yellow to fit more in line with philosophy that red is bad stuff not on player that player should avoid, yellow is bad stuff on player that player should get out of raid and green is a "move to" line that tells player to follow line to get somewhere.

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