News


User avatar
MysticalOS

DBM 7.3.31 WIP

Postby MysticalOS » Mon May 14, 2018 7:01 am

New Features:

Core:
  • **Added a new and improved "CheckInterruptFilter" function. In addition to what it already did (only warned to interrupt if caster is your current target or focus) to now also check if your interrupt spell is actually available and not on cooldown. ALL mods for legion and BfA have been updated to use improved Interrupt filter so that DBM can still effectively warn you to interrupt if you can, but further suppress spam if you cannot. The behavior of this filter can be controlled by a new dropdown (http://mysticalos.com/images/DBM/dbm_ne ... filter.jpg) in Global filters & Disable Options.

Uldir
  • Updated first 5 bosses of Uldir with normal mode data and fixes.
  • Updated many of the bosses from Mythic raid testing.

BfA Dungeons:
  • Added some new trash warnings to Shrine of the Storm
  • Added RP timer to last boss of shrine of the storm
  • Added RP timers to Ring event in Freehold
  • Added a new GTFO to freehold trash
  • Added full drycodes for all bosses in King's Rest. These are preliminary and not complete until beta bugs stop breaking my character progression.

Bug Fixes:

BfA Dungeons:
  • Fixed some warning/timer bugs in Freehold
  • Fixed some timers in waycrest Manor
  • Fixed some timers in shrine of the storm.

Legion Dungeons:
  • Shortened overcharge timer in arcway based on user report.

Changes:

Antorus:
  • Fine tune nameplate numbers for aggramar so adds don't go red so early. New values. Green until 35 energy then yellow until 70 energy. red until 90 energy and skull until 100.

Dev Note:
**There are some exceptions to spell cooldown check.
    1. Any interrupt rotation order, such as Coven, will NEVER filter interrupt warning even if your interrupt is on cooldown, because you still need to know what count it is in interrupt rotation and if it’s your turn. You need to still be able to vocalize to your raid “it’s mine, but someone else hit it”.
    2. It only checks cooldowns of actual interrupt spells, not stuns or other forms of CC. As such, if cooldown based filter option is used on CCable mobs, it might end up suppressing an interrupt warning for a spell you could still prevent with shockwave or some other mechanic. As such, the cooldown based filter is NOT enabled for trash by default. The default option is to use focus/target filter always and spell cooldown on your interrupt spells only during BOSS fights. You can change drop down in options to INCLUDE trash if you wish, but be aware that in doing so, if your interrupt is on cooldown you will n [...]

User avatar
MysticalOS

DBM 7.3.29/30 Released

Postby MysticalOS » Sat May 05, 2018 10:38 pm

New Features:

Core:
  • Added new filter option to global disables & filters that allows users to specifically block only special warning text and general sounds but still allow voice pack sounds through.

Uldir
  • Updated Taloc the Corrupted mod with all data from Heroic Testing
  • Updated Fetid Devourer mod with all data from Heroic Testing
  • Updated Mythrax mod with all data from Heroic Testing
  • Updated Zul mod with all data from Heroic Testing
  • Full mod drycode for G'huun testing.
  • Updated Zek'vhozj mod from latest heroic data. (7.3.30)
  • Updated G'huun mod from latest heroic data (p1 and p2 only, p3 no one reached in testing. P3 stuff got improvements to drycode though). (7.3.30)

Antorus
  • Added tank stack tracking to infoframe on Argus for those that use strats that don't simply taunt at 3, 2, 2, 2, etc This also helps on Mythic P3 as well if 5, 5, 5 doesn't go as planned, etc..
  • Added new options to Coven that allow RAID LEADER to change interrupt behavior between 3 person, 4 person and 5 person. In addition, added a 2nd option that lets raid leader also specify first cast of encounter as not counting in said rotation. This feature will only sync if everyone is running this version of DBM (or newer). Out of date mods will do old behavior regardless of RL setup.
  • Added new option to emphasize boss switch for tanks, when Assume Command is cast on Antoran High Command

Changes

Antorus
  • Changed soulbomb general target announce on Argus to no longer have target filter applied to it, since it is a priority spell that entire raid should be aware of even if they aren't primary target.
  • Changed switch warning for boss rotation on coven to be a level 3 warning (highest emphasis) instead of level 1 warning, to ensure boss rotations don't get drowned out by other encounter events.

Bug Fixes:

DBM-Core
  • Fixed another bug that could cause spammed lua errors with range check frame in BfA beta.

Previous Release:
posting.php?mode=edit&f=3&p=1121

User avatar
MysticalOS

DBM 7.3.27/28 Released

Postby MysticalOS » Fri Apr 06, 2018 12:17 am

New Features:

Core:
  • Updated some map check functions to be compatible with 8.x map api changes.
  • Updated UnitDebuff/UnitBuff api calls for 8.x api changes

Uldir
  • Synced boss names and dungeon/encounter IDs with latest alpha build
  • Added full mod drycode for Zek’voz, Herald of N’zoth
  • Added full mod drycode for Taloc the Corrupted
  • Added full mod drycode for MOTHER (7.3.28)
  • Updated Vectis mod with all data from Heroic Testing (7.3.28)
  • Added full mod drycode for Mythrax
  • Added full mod drycode for Zul

Antorus:
  • Add auto pre special warning for rage/fear soon to Mythic Argus. it will also auto toggle range finder before rages go out and auto hide it after they go out (if you aren’t affected by rage). It won’t run at all for tanks
  • Added a nameplate helper to Aggramar that will show 1 of 4 icons over nameplates of embers based on energy of ember. Green for 1-30. Yellow For 30-60. Red for 60-90 and meaner skull/red for 90-100 for "gonna boom soon". These icons don't currently display actual energy numbers since DBM still only has very basic nameplate icon functionality and not nameplate text features. If kui/tidyplates ever add support for energy based tracking/callbacks to display numbers though that's something DBM could invest time in supporting.

Kul Tiras
  • Preliminary support added for 3 world bosses in Kul Tiras. Combat detection and auto loading is a go. Actual warnings not yet added.

5 man Dungeons
  • Added warnings/timers for all bosses in Waycrest Manor
  • Added warnings/timers for all bosses in Shrine of the Storm. Also added a few preliminary trash warnings.
  • Added warnings/timers for all bosses in Tol Dagor

Changes:

Core:
  • Reverted/cleaned up some of DBMs async compatible code since async take 2 (introduced in 8.x alpha) is quite different and no longer withholds spellname on GetSpellInfo requests (instead it withholds spell description, which DBM never uses outside of DBM-GUI).
  • Reclassify target switches as role warnings not other target warnings. Target warnings generally means events affecting other players, while switch warnings are warnings for a role (dps or tank) to swap to a new non player target. (Option sorting in GUI is also sorted by classification so this just means target switch warnings will now appear under "role" announce options.)

Uldir
  • Renamed "Blood of Ghuun" drycode to "Vectis"

Antorus
  • **For time being, the more advanced prediction on Aggramar has been disabled on mythic do to bugs where aggramar [...]

User avatar
MysticalOS

DBM 7.3.26 Released

Postby MysticalOS » Wed Mar 14, 2018 2:05 am

New Features

Antorus
  • Added generic cast announce to cosmic Beacon casts (user request).

Changes

Uldir
  • Renames and additions

5 Man dungeons
  • Renames

Bug Fixes:

Core:
  • Fixed a bug where dungeon music would clear if a ready check was performed. Apparently blizzard clears PlayMusic() on ready checks.
  • Fixed a bug where the two mythic difficulty music filters shared a bool and caused them to toggle incorrectly.

Antorus
  • Fixed timer for Cosmic Beacon so it's actually set as "interrupt" type with interrupt inline icon instead of a generic "targeted debuff" timer

5 Man Dungeons:

  • Fixed Parsing of little wigs Court of Stars clues. I guess everyone assumed it wasn't a feature so no one reported it was broken. Cross mod compatibility was considered and It was a feature, it just didn't work right cause of missing arg. :\. Bug is fixed now. Thanks for report Deadlystrike!

Previous Release:
viewtopic.php?f=3&t=389#p1115

User avatar
MysticalOS

DBM 7.3.25 Released

Postby MysticalOS » Wed Mar 07, 2018 5:31 am

New Features:

Core:
  • Expanded Event Sounds feature to support dungeon/raid music.
  • Added callback events to DBM-Core for when DBM would start/stop music so that 3rd party mods can more easily implement their own version of boss/dungeon music as they see fit. This gives users the option to not use DBM for music playback but mod of their choice provided it listens to/supports these callbacks
  • Added just small amount of build in song media options for encounter and dungeon music lists so they aren't blank if users didn't install any of optional media (https://wow.curseforge.com/search?search=dbm+event) yet.

Antorus:
  • Added support for an argus repopper macro (no automation, RL has to use run macro to activate. It will be ignored if not sent by raid leader). Macro is /run DBM:GetModByName("2031"):SendSync("Release")

Changes:

Core:
  • Cleaned up and improved Event Sounds options to merge "random" options into the drop downs instead of unnecessary checkboxes
  • Victory sounds option has been force reset and changed to completely disabled by default do to how unpopular feature was.

5 Man Dungeons:
  • Added new warning for Scythe on Harbaron in Maw of Souls, by user request.

Bug Fixes:

Core:
  • Fixed Sound Event option to filter music on mythic difficulty so it actually works instead of doing nothing. "Mythic" vs "mythic" mistake that made this bug easy to miss and not get catch by auto validation. Unfortunately a new bug appeared where the second music filter is tied to same bool as first so filters still a bit buggy. Fully fixed in 7.3.26

Antorus:
  • Fixed missing voice pack sound for Edge of Annihilation on Mythic Argus
  • Fixed missing countdown option for Mythic version of final phase scythe on Argus

Previous Release:
viewtopic.php?f=3&t=388&p=1114#p1114