Author: Omega
Date: Sat Jul 17 07:31:02 CEST 2010
Revision: 4347
Log:

missed the spell aura refresh part of anub code, changed there a well.

Updated
trunk/DBM-Coliseum/Anub'arak.lua

trunk/DBM-Coliseum/Anub'arak.lua
Action: modified
Old revision: 4346
Old date: 2010-07-17 05:29:27 UTC

@@ -129,9 +129,10 @@
end
if self.Options.SetIconsOnPCold then
table.insert(PColdTargets, DBM:GetRaidUnitId(args.destName))
- self:UnscheduleMethod("SetPcoldIcons")
- mod:ScheduleMethod(0.1, "SetPcoldIcons") -- this might cause problems when client is below 10 Fps but don't know for sure (and longer time will be bad too)
+ if ((mod:IsDifficulty("normal25") or mod:IsDifficulty("heroic25")) and #PColdTargets >= 5) or ((mod:IsDifficulty("normal10") or mod:IsDifficulty("heroic10")) and #PColdTargets >= 2) then
+ self:SetPcoldIcons()--Sort and fire as early as possible once we have all targets.
end
+ end
timerPCold:Show()
end
end