missed the spell aura refresh part of anub code, changed there a well.
@@ -129,9 +129,10 @@
end
if self.Options.SetIconsOnPCold then
table.insert(PColdTargets, DBM:GetRaidUnitId(args.destName))
- self:UnscheduleMethod("SetPcoldIcons")
- mod:ScheduleMethod(0.1, "SetPcoldIcons") -- this might cause problems when client is below 10 Fps but don't know for sure (and longer time will be bad too)
+ if ((mod:IsDifficulty("normal25") or mod:IsDifficulty("heroic25")) and #PColdTargets >= 5) or ((mod:IsDifficulty("normal10") or mod:IsDifficulty("heroic10")) and #PColdTargets >= 2) then
+ self:SetPcoldIcons()--Sort and fire as early as possible once we have all targets.
end
+ end
timerPCold:Show()
end
end