Author: Omega
Date: Wed Jul 14 06:28:56 CEST 2010
Revision: 4336
Log:

make the bypass method for target scanning just work the way it did before 4.50, no latency check what so ever, even if it's wrong target.

Updated
trunk/DBM-Icecrown/TheFrozenThrone/LichKing.lua
Updated
trunk/DBM-Icecrown/ThePlagueworks/Putricide.lua
Updated
trunk/DBM-Ulduar/GeneralVezax.lua

trunk/DBM-Icecrown/TheFrozenThrone/LichKing.lua
Action: modified
Old revision: 4335
Old date: 2010-07-13 19:48:39 UTC

@@ -150,13 +150,13 @@
local targetname = self:GetBossTarget(36597)
if not targetname then return end
warnDefileCast:Show(targetname)
- if self.Options.DefileIcon and mod:LatencyCheck() then
+ if self.Options.DefileIcon then
self:SetIcon(targetname, 8, 10)
end
if targetname == UnitName("player") then
specWarnDefileCast:Show()
soundDefile:Play()
- if self.Options.YellOnDefile and mod:LatencyCheck() then
+ if self.Options.YellOnDefile then
SendChatMessage(L.YellDefile, "SAY")
end
elseif targetname then
@@ -180,12 +180,12 @@

function mod:OldTankTrap()
warnTrapCast:Show(LKTank)
- if self.Options.TrapIcon and mod:LatencyCheck() then
+ if self.Options.TrapIcon then
self:SetIcon(LKTank, 6, 10)
end
if LKTank == UnitName("player") then
specWarnTrap:Show()
- if self.Options.YellOnTrap and mod:LatencyCheck() then
+ if self.Options.YellOnTrap then
SendChatMessage(L.YellTrap, "SAY")
end
end


trunk/DBM-Icecrown/ThePlagueworks/Putricide.lua
Action: modified
Old revision: 4335
Old date: 2010-07-13 19:48:39 UTC

@@ -102,12 +102,12 @@
function mod:OldMalleableGooTarget()
local targetname = self:GetBossTarget(36678)
if not targetname then return end
- if self.Options.MalleableGooIcon and mod:LatencyCheck() then
+ if self.Options.MalleableGooIcon then
self:SetIcon(targetname, 6, 10)
end
if targetname == UnitName("player") then
specWarnMalleableGoo:Show()
- if self.Options.YellOnMalleableGoo and mod:LatencyCheck() then
+ if self.Options.YellOnMalleableGoo then
SendChatMessage(L.YellMalleable, "SAY")
end
elseif targetname then


trunk/DBM-Ulduar/GeneralVezax.lua
Action: modified
Old revision: 4335
Old date: 2010-07-13 19:48:39 UTC

@@ -85,13 +85,13 @@
function mod:OldShadowCrashTarget()
local targetname = self:GetBossTarget()
if not targetname then return end
- if self.Options.SetIconOnShadowCrash and mod:LatencyCheck() then
+ if self.Options.SetIconOnShadowCrash then
self:SetIcon(targetname, 8, 10)
end
warnShadowCrash:Show(targetname)
if targetname == UnitName("player") then
specWarnShadowCrash:Show(targetname)
- if self.Options.YellOnShadowCrash and mod:LatencyCheck() then
+ if self.Options.YellOnShadowCrash then
SendChatMessage(L.YellCrash, "SAY")
end
elseif targetname then