remove icon setting on big ooze right before it explodes, it didn't work and was never really useful anwyays.
commented out blazing icon for now since that doesn't work either.
@@ -3,7 +3,7 @@
mod:SetRevision(("$Revision$"):sub(12, -3))
mod:SetCreatureID(36789)
-mod:SetUsedIcons(8)
+--mod:SetUsedIcons(8)
mod:RegisterCombat("yell", L.YellPull)
mod:RegisterKill("yell", L.YellKill)
@@ -38,7 +38,7 @@
local berserkTimer = mod:NewBerserkTimer(420)
-mod:AddBoolOption("SetIconOnBlazingSkeleton", true)
+--mod:AddBoolOption("SetIconOnBlazingSkeleton", true)
local GutSprayTargets = {}
local spamSupression = 0
@@ -82,14 +82,14 @@
self:UnscheduleMethod("Portals")
self:ScheduleMethod(46.5, "Portals")
end
-
+--[[
function mod:SPELL_CAST_START(args)
if args:IsSpellID(70754, 71748, 72023, 72024) then--Fireball (its the first spell Blazing SKeleton's cast upon spawning)
if self.Options.SetIconOnBlazingSkeleton then
self:SetIcon(args.sourceGUID, 8)
end
end
-end
+end--]]
function mod:SPELL_CAST_SUCCESS(args)
if args:IsSpellID(71741) then--Mana Void
@@ -3,7 +3,7 @@
mod:SetRevision(("$Revision$"):sub(12, -3))
mod:SetCreatureID(36627)
-mod:SetUsedIcons(6, 7, 8)
+mod:SetUsedIcons(6, 7)
mod:RegisterCombat("combat")
mod:RegisterEvents(
@@ -48,7 +48,6 @@
local soundMutatedInfection = mod:NewSound(71224)
mod:AddBoolOption("RangeFrame", mod:IsRanged())
mod:AddBoolOption("InfectionIcon", true)
-mod:AddBoolOption("ExplosionIcon", false)
mod:AddBoolOption("TankArrow")
local RFVileGasTargets = {}
@@ -114,11 +113,6 @@
warnRadiatingOoze:Show()
elseif args:IsSpellID(69558) then
warnUnstableOoze:Show(args.spellName, args.destName, args.amount or 1)
- if (args.amount or 1) >= 5 then --It's about to blow
- if self.Options.ExplosionIcon then
- self:SetIcon(args.destName, 8, 8)
- end
- end
elseif args:IsSpellID(69674, 71224, 73022, 73023) then
warnMutatedInfection:Show(args.destName)
timerMutatedInfection:Start(args.destName)