Fixed IsRanged - priest was missing
@@ -2386,10 +2386,11 @@
or (select(2, UnitClass("player")) == "DRUID" and select(3, GetTalentTabInfo(2)) >= 51)
end
-function bossModPrototype:isRanged()
+function bossModPrototype:IsRanged()
return select(2, UnitClass("player")) == "MAGE"
or select(2, UnitClass("player")) == "HUNTER"
or select(2, UnitClass("player")) == "WARLOCK"
+ or select(2, UnitClass("player")) == "PRIEST"
or (select(2, UnitClass("player")) == "PALADIN" and select(3, GetTalentTabInfo(1)) >= 51)
or (select(2, UnitClass("player")) == "SHAMAN" and select(3, GetTalentTabInfo(2)) < 51)
or (select(2, UnitClass("player")) == "DRUID" and select(3, GetTalentTabInfo(2)) < 51)
@@ -36,7 +36,7 @@
local enrageTimer = mod:NewBerserkTimer(480)
-mod:AddBoolOption("RangeFrame", mod:isRanged())
+mod:AddBoolOption("RangeFrame", mod:IsRanged())
mod:AddBoolOption("RunePowerFrame", true, "misc")
mod:AddBoolOption("SetIconOnBoilingBlood", false)
mod:AddBoolOption("SetIconOnMarkCast", false)
@@ -33,7 +33,7 @@
local berserkTimer = mod:NewBerserkTimer(300)
-mod:AddBoolOption("RangeFrame", mod:isRanged())
+mod:AddBoolOption("RangeFrame", mod:IsRanged())
mod:AddBoolOption("SetIconOnGasSpore", true)
local gasSporeTargets = {}